Saturday, February 17, 2018

Unit of The Week: Bluish Flame Liberator, Percival

A knight.....has something he would stake everything in order to protect. 
[ACT](VC):Legion20000 "Oath Liberator, Aglovale" (If your opponent's vanguard is grade 3 or greater, this unit may return four cards from your drop zone into your deck once, search your deck for the specified card, and Legion)
[AUTO](VC):When this unit Legion, look at four cards from the top of your deck, search for up to one card with "Liberator" in its card name from among them, call it to an open (RC), and put the rest on the bottom of your deck in any order.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
The Legion era was my favorite formats from the original Cardfight!! Vanguard series. It was short-lived, but I enjoyed it. Bushiroad introduced a new line of Liberators in Divine Judgment of the Bluish Flames. They are the Bluish Flame Liberators! Bluish Flame Liberator, Percival was the first Legion for this new archetype within an archetype. His abilities support all Liberators. You may play him in any Liberator deck to liberate the world!

Bluish Flame Liberator, Percival's first skill activates when he performs Legion! You may look at the top four cards of your deck and superior call one card with Liberator in its name. This ability was one of the first skills from a Gold Paladin to give options. It corrects Gold Paladin's weakness during the clan's early years. Most cards said you can only superior call the top card of the deck, and you may sometimes call a trigger. Percival can keep your triggers in your deck, and you can pick the best card from the four cards.

Furthermore, his skill is designed to support Oath Liberator, Aglovale. Calling Aglovale will trigger his ability. Oath Liberator, Aglovale superior calls a card after he is called to the field. You are able to quickly call two units to the field with a low cost. Your formation can be powerful with the right pieces on the field. Superior call Liberator of Royalty, Phallon to give offense to your formation, or superior call History Liberator, Merron to search for a copy of Percival to perform a second Legion or a stride.

Finally, Bluish Flame Liberator, Percival's second skill increases his power by 2,000 when he attacks a vanguard. His Legion's power will be 22,000 before receiving a boost from a rear-guard. A boost from Bordgal Liberator will increase his power to 32,000. This level of power was huge in the Legion era. The game lacked defensive options. However, this amount of power is not threatening in today's game. Generation Guardians can handle attacks with 30,000 or greater power.

Overall, Bluish Flame Liberator, Percival is a good card from a trial deck. His value has dropped after better Legions were created for the Bluish Flames. His Legion skill is useful for searching for a rear-guard to superior call to the field. His supporting cast of characters continues to call more units. However, you can only use this skill when he performs Legion, and you can only use it again if you use ride a copy of Percival to perform a second Legion. Unleash the bluish flames to liberate the world with Bluish Flame Liberator, Percival!

Card Rating: 3 out of 5

Saturday, February 10, 2018

Unit of The Week: Sorrowful Slice, Lujairus

Sharper, deeper. 
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] Soul Charge (3). For each different grade among the cards Soul Charge, choose one of your rear-guards, and it gets [Power]+5000 until end of turn. If a card with the darkness ability was Soul Charge with this effect, choose up to one grade 3 card from your soul, and put it into your hand.
Sorrowful Slice, Lujairus is a rare card from Demonic Advent. He is an option for players on a budget. Most rare cards do not sell more than one or two dollars on the open market. Lately Bushiroad has been developing better rare G-Units than they have in past sets. His art is really cool. He looks like a young boss of demons from Dark Irregulars.

His skill supports the Darkness ability. He soul charges three cards and gives 5,000 power for each sent to the soul to a rear-guard. You may draw a grade three card from the soul if you soul charged a card with Darkness. The grade three card from the soul is very useful. You may save it to use to pay for your next stride. You are gaining resources instead of losing key cards in the soul.

Furthermore, your rear-guard can gain a large amount of power if you soul charge three cards with different grades. Triggers can further the unit's power and range of damage. Doreen the Thruster perfectly fits the role to receive this power. She gains 3,000 power when a card is placed in the soul during the Main Phase. She gains 9,000 power after Lujairus sends three cards to the soul. She will gain at least an additional 5,000 power from Lujairus's skill.

Finally, you may use the soul as a second hand. Lujairus may put important cards into your soul. I would abuse cards with abilities in the soul. Succubus of Avarice is the clan's best sentinel. Her skill is active when Darkness is archived, and the ability activates from the soul. She retires one of your rear-guards and you may draw her from the soul. Her ability is an even exchange of resources. She fixes Dark Irregular's problem of losing key cards in the soul.

Overall, Sorrowful Slice, Lujairus is a fantastic G-Unit for Dark Irregulars. He is a great first stride. He quickly generates your resources and sets up new plays. . His single skill does a lot of good benefits for your deck. First, you quickly build your soul. Second, a rear-guard can gain a large amount of power. Third, you can return a grade 3 card from your soul to your hand, and use it to pay for stride on your next turn.

Card Rating: 4 out of 5

Saturday, February 3, 2018

Unit of The Week: Evil Governor, Darkface Gredora

For my lovely children to prosper, the world must first be destroyed. 
[AUTO](VC)[1/Turn]:[Counter Blast (1)] When this unit is placed on (VC), or when your G unit Stride, you may pay the cost. If you do, choose a column, and your opponent cannot call cards to the (RC) in that column during the next turn.
[AUTO](VC) Generation Break 1:[Soul Blast (1)] At the beginning of your ride phase, you may pay the cost. If you do, your opponent chooses a face up card from his or her damage zone, turns it face down, and you Counter Charge (1).
Evil Governor, Darkface Gredora is the queen of Megacolony. She gives birth to all warriors from Megacolony. She disappeared after Gyze was sealed by the holy sword. There were rumors about her death, but they were all false. She waited for Gyze's return to return to the surface. She and her fellow apostles of Gyze are launching a full-scale attack on Cray. Her dream is for Gyze to destroy the universe, and she will conquer the new world. She hopes to become queen of the universe.

Evil Governor, Darkface Gredora's first skill restricts opponents from calling cards to a column during their next turn. This skill will continue throughout a game to limit an opponent's options. One column is basically removed from the game. This defensive skill is great because opponents will have less attacks than normal. However, opponents can get around this skill. Opponents can call units in both columns before Gredora is on the field. I would call two rear-guards with abilities to gain power in the front row. I would  have enough power to hit Gredora or force the opponent to play a guardian.

Gredora's second skill absorbs an opponent's Counter Blast. Your opponent turns a face up card from his or her damage face down, and you counter charge one card. Your opponent will a resource every turn. Their ability to use their skills is weaken. This skill is also useful for regaining resources for your skills. You can use this to continue Gredora's hold on your opponent's columns, or you can use it for other skills.

Finally, Gredora's Generation Break has great chemistry with Poison Sickle Mutant Deity, Overwhelm. Megacolony's biggest weakness was its lack of producing offense. That disadvantage has faded since Poison Sickle Mutant Deity, Overwhelm entered the game. She gives 2,000 power for each face down card in your opponent's damage zone to your units. This rare burst in power will catch opponents by surprise!

Overall, Evil Governor, Darkface Gredora is one of the best defensive cards in the game. Her first skill restricts opponents' offenses, and her Generation Break drains opponents' resources. She has the potential to completely remove opponents opportunities to use their counter blasts for skills. Poison Sickle Mutant Deity, Overwhelm uses your opponent's face down cards in the damage zone to fuel Megacolony's offensive burst! Offense sells tickets and  Evil Governor, Darkface Gredora's defense wins championships.

Card Rating: 5 out of 5

Tuesday, January 30, 2018

The Apostles Part 2 - The Original Aqua Force


The history of the Aqua Force has been briefly referenced in the original anime and lore. It was a missing clan, and only a few individuals remember the history of the clan's disappearance. Leon Soryu was able to bring the clan to present times. Leon said the Aqua Force was Cray's most powerful clan and his nation lost its high position in the world after the Aqua Force's mysterious disappearance.

Blue Wave Marshal, Valeos is the founder of the Absolute Justice Armada, Aqua Force. His appearance is of a tall marine with gray hair, but his true form is a tear dragon larger than Maelstrom. He considers his naval unit as the most powerful version of the legendary navy, and the modern Aqua Force pales in comparison. He first led the original Aqua Force against Gyze. His original intent was to destroy the god of destruction, but experienced an empathy after losing his eye to Gyze's counter attack. In his view, Gyze's desires shall be carried forward. Then, he serves his new god of destruction, and becomes one of the three original apostles. He brayed the original Planet Cray Alliance Army. He dedicates his life to his god, Lord Gyze. He led the Blue Waves with his fellow apostles against planet Cray and the Messiah.

An epic battle changed history forever. No one will ever forget this battle. The Messiah and Gyze were battling with the universe's faith on the line. Blazing Sword, Fides a supporter of the Messiah clashed with Blue Wave Marshal, Valeos in a decisive battle. This battle turned the war in Messiah's favor. Valeos is defeated by the legendary holy sword Fides. The first holy sword is the only weapon able to harm Gyze. It seals Gyze, Blue Wave, and Valeos. Messiah won the war, and peace slowly returned to Cray.

The Modern Day Aqua Force

Aqua Force became a legend over the years. No one has seen the clan in years. One day the clan's fate would forever change. Leon from seeks to return his people's nation and former clan to their past glory. The Void agreed to free the Aqua Force in exchange for Leon's servitude. The world witnesses the return of the Aqua Force. Maelstrom and Leon helped the Void unleash chaos on the Planet Cray. The Void is slowly turning Cray into a wasteland. Aichi and Blond Ezel challenges Leon to a card fight to determine the fate of both worlds. Aichi rides Blazing Lion, Platina Ezel to gain the advantage and he defeats Leon.

Aichi's victory frees Cray's leaders from the Void. Leon has a change of heart. Blaster Blade, Blaster Dark, Ezel, and Dragonic Overlord fought back to save their planet from destruction. Maelstrom saw the light from Blaster Blade. He joined Ezel and Blaster Blade in their battle against the Void. Since then, the Aqua Force returns to being a peaceful clan to protect Cray. Blue Storm Dragon, Maelstrom  holds the title of admiral. Thavas rises in the ranks to become one of Aqua Force's leaders.

The Glory of Maelstorm

Maelstorm is Aqua Force's current admiral. He wants to atone for his sins from his former alliance with the Void and being reversed by Link Joker. He currently protects Planet Cray and its citizens with Cray's elite navy. The Aqua Force begins to turn away from its dark past under Valeos and the Void. Malestorm has taken Thavas under his wing. He is training the young admiral to be Aqua Force's future leader. He sees great possibilities in Thavas's future.

Then, Aqua Force's founder has returned and launched an assault on the United Sanctuary. Maelstrom rushed into to action. He creates an alliance with the United Sanctuary to defeat the Blue Wave navy under Valeos and the Star-vaders. Blaster-Blade and Maelstorm have started their counter attack against the Blue Wave navy and Star-vaders. Maelstrom made a wise decision to call his ally Cray's greatest hero to join their fight. Their combined powers will give trouble to any foe in their path.

The Future Has Arrived!

Thavas is the first Aquaroid to hold the title of Admiral. He possesses powers far beyond the average soldier. Maelstrom has taken Thavas under his guidance to become the leader for Aqua Force. Thavas is from the lost numbers of experimental soldiers. These lost numbers exceeded their creators' expectations, and their creators feared the lost numbers would rebel against the clan. Thavas has proven his loyalty to his clan, and keeps his origins a secret from his allies. There is a good possibility that Maelstrom knows the truth behind Thavas. Thavas is currently battling the Aqua Force's founder alongside Maelstrom. Can these two brave heroes defeat the founder of their clan?

Broken Seal and The Return of Valeos

Chrono Shindou's connection to Cray created a link between both worlds. This gateway allows unites to ride into their human players. Gyze's apostles quickly took advantage of the opportunity to revive their sealed God. First, Evil God Bishop Gastille sees his moment to act on his plan to revive Gyze. He first breaks the seal that held Blue Wave Marshal, Valeos and his Blue Wave navy. Blue Wave Marshal, Valeos quickly takes action. Soon Chaos Breaker Dragon joins the apostles in a major alliance to swing the war in the apostles' favor.

Valeos has taken the war to both wars. He has diffriden Ruuga Kaizu on Earth to search and destroy Fides, and he is leading Absolute Justice Armada's attack on Cray. His goal is to destroy Fides to prevent it from stopping Gyze's revival. The original Aqua Force, Blue Wave invades the United Sanctuary with the Star-vaders under Chaos Breaker Dragon. Epic battles against Malestorm and Blaster Blade are going to take place. These battles may decide the fate of both worlds.

Valeos encounters Altmile and Shion Kiba in both worlds. He seeks out Shion to destroy Fides. He crushes Shion in their first card fight. He looks down upon the young Altmile. He sees the young Royal Paladin as a weak warrior and not worthy to be in his sight. Valeos summons Zeroth Dragon of Distant Sea, Megiddo, and the Zeroth Dragon destroys the legendary sword. However, Shion and Altmile return with newfound strength. They are determined to stop the founder of the Aqua Force. They revive Fides and defeats Valeos.

Aqua Force's Future

Valeos is currently on Cray after his defeat to Shion. He will most likely confront the modern Aqua Force. A battle between Maelstrom and Valeos could be on the horizon. Valeos has not revealed his true form. He is actually a huge tear dragon. He may return to Earth before Cardfight!! Vanguard G Z ends. The climax must end with an amazing conclusion. Only one question remains to be answered. Who will lead the Aqua Force after this conflict is resolved? This is Thavas's moment to shine above his comrades. Maelstrom never wanted to be the clan's admiral, and could past the title to Thavas.

Saturday, January 27, 2018

Unit of The Week: Chronodragon Gearnext


[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 2:[Soul Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] This unit gets "[AUTO](VC)[1/Turn]:At the end of the battle that this unit attacked, if your heart card is , reveal up to three in total from (RC) or your hand, and put them on the bottom of your deck in any order. If you put three cards, [Stand] this unit, and it gets drive-2."
[CONT](VC) Generation Break 4:During this unit's second battle, it gets [Power]+10000/drive+1.

Chronodragon Gearnext is the second evolution of Chronojet Dragon's future. Our hero of Gear Chronicle continues to exceed his limits. Chornojet Dragon has yet again reached the level of two attacks as the vanguard. He fights to the protect his future and the future of Cray. He needs this new power to battle the apostles of Gyze. Chronojet Dragon joins Blaster Blade, Maelstrom, and Altmile in their battle to save both worlds.

Chronodragon Gearnext's first skill sends two cards from your hand or rear-circles to the bottom of your deck and Chronodragon Gearnext stands. However, he loses two drive checks at the moment. Losing two drive checks is not a major problem if you checked triggers on your first attack. Two triggers will make his power 36,000 on the second attack before the single drive check. Your second attack could be powerful enough to seal your victory!

Furthermore, the key to Chronodragon Gearnext's skill is his Generation Break Four. He gains 10,000 power and an additional drive. He has Twin Drive for his second attack. You are getting back two of the three cards returned to your deck to stand Chronodragon Gearnext. If you checked any triggers during his first attack, then Chronodragon Gearnext's power will exceed 40,000. Only a few G-Guardians have strong enough shields to block the attack. Opponents will feel the pressure if they lack the proper defense to stop the second attack.

Finally, the card's language is very important. The skill states your heart card must be a Gear Dragon, and does not limit the skill to Zodiac Time Beast. This means you may use the original Chronojet Dragon as your heart. You may also play it in a deck without Time Leap or Zodiac Time Beast. Any deck with Chronojet Dragon can use it services.

Overall, Chronodragon Gearnext is one of the best G-units for Chronojet Dragon. I would use it in a final turn to win a game. Its' skills can eliminate any opponent out of a tournament. Its' Generation Break puts the icing on the cake. It gains additional power and regains a drive to overcome your opponent's shield. A good boost increases its power beyond 40,000. Change your future with Chronodragon Gearnext.

Card Rating : 5 out of 5

Saturday, January 20, 2018

Unit of The Week: Supreme Heavenly Emperor Dragon, Accend Grave Dragon

I'll exterminate the whole clan for you! 
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):Blaze (At the beginning of each of your attacks, if you have more rear-guards than your opponent, your vanguard becomes blazing until end of turn)
[ACT](VC)[1/Turn]:[Counter Blast (1) &; Choose a face down card from your G zone, and turn it face up] Until end of turn, this unit gets "[AUTO](VC):When this blazing unit attacks, draw a card, choose one of your opponent's rear-guards, and retire it.".
Most G-Units that are single rares are not very good cards. They are filler for booster sets. I rarely see players play them. I finally found a single rare G-Unit that is worthy of being recognized as a good card. Supreme Heavenly Emperor Dragon, Accend Grave Dragon is the first useful G-Unit to be a single rare from a booster set. I pulled one copy of it. A lot of Kagero decks can benefit from his skills.

Supreme Heavenly Emperor Dragon, Accend Grave Dragon's skill becomes active when Blaze is online. His skill allows a player to draw a card, and he retires an opponent's rear-guard. His skill is far more effective than Supreme Heavenly Emperor Dragon, Vortex Desire's skill. Accend Grave Dragon's skill automatically retires an opponent's rear-guard while Vortex Desire's skill requires his attack to hit a vanguard to retire an opponent's rear-guard.

Blademaster is the most oblivious deck for Supreme Heavenly Emperor Dragon, Accend Grave Dragon. Blademaster's archetype has the Blaze ability, and Accend Grave Dragon also has the Blaze ability. They are a natural pair. Dragon Knight, Shakur can start the retirement plans for your opponent's cards. His skill retires a rear-guard if you have less rear-guards than your opponent. This skill is made to prepare Blaze. Fire Chase Dragon seals to the deal by retiring an opponent's unit after Shakur retires a unit.

Dragonic Overlord can also use the services of Supreme Heavenly Emperor Dragon, Accend Grave Dragon. Every Kagero deck easily fulfills Blaze's requirements. I play Accend Grave Dragon in my Overlord deck because of the key advantages. I want the extra card to draw during my battle phase and to retire an opponent's useful rear-guard. He quickly enables Generation Break 2 for Transcendence Divine Dragon, Nouvelle Vague L’Express on your next turn.

Overall, Supreme Heavenly Emperor Dragon, Accend Grave Dragon is one of the best G-units that is a single rare. Most single rare G-Units are below average because their skills do not give an advantage to their players. You may play this card in every Kagero deck. He burns opponents' resources and gives a card to you as a reward. If you are on a budget, then consider playing Supreme Heavenly Emperor Dragon, Accend Grave Dragon.

Saturday, January 13, 2018

Unit of The Week: Marshal General of Surging Seas, Alexandros

Overcoming the clan, overcoming the time, the "Planet Cray Alliance Army" is here! 
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC) Wave-2nd or 3rd time (Active during the specified battles of each turn):[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] At the end of the battle that this unit attacked, you may pay the cost. If you do, choose two of your rear-guards, [Stand] them, and they get [Power]+5000 until end of turn for each face up card in your G zone.
Marshal General of Surging Seas, Alexandros appears to be one of the leaders of Planet Cray Alliance Army. I am judging his status on his quote. He may be fighting against the original Aqua Force Blue Wave in epic battles to save Cray and Earth from Gyze. He is not only saving the world. He is also saving the Aqua Force in the G-format. His skill unleashes a wave of attacks to overwhelm the Blue Wave navy!

Marshal General of Surging Seas, Alexandros's skill operates on the second or third Wave. He stands two of your rear-guards and they gain 5,000 power for each face up card in your G-Zone. A second or third turn with Alexandros can stack a power of 15,000 or more to each rear-guard. The Wave 3rd time is the best option if you have a large field. You will have two rear-guards in the front row to stand. You may also want to try to attack with one column, and your second action will use Alexandros's skill to stand one column with extra power.

Furthermore, Aqua Force's decks have many awesome cards with the Wave ability, abilities to support Wave, or skills to attack from the back row. Battle Siren, Cipla draws a card on the second to fourth wave. She can use her skill twice per turn if she attacks in the second wave and in the fourth wave after Alexandros's third wave. Blue Wave Marine General, Medla is a really good card to have in the back row. She can attack from the back row and her skill gives 3,000 power to her when she attacks a vanguard. Her power can become greater than 20,000 if you have at least two face up cards in your G-Zone.

Finally, Marshal General of Surging Seas, Alexandros is a great card for Blue Wave and Thavas. Both decks utilize the Wave mechanic. These decks rely on multiple attacks per turn to overwhelm an opponent. It is nearly impossible to block every attack. They use it to gain additional effects. Some rear-guards are able to stand in particular waves and other rear-guards are able to attack from the back row.

Overall, Marshal General of Surging Seas, Alexandros brings a lot of possibilities to Aqua Force. This card alone makes Aqua Force one of the best clans at this moment. His effect naturally brings waves of attacks. He creates many powerful combos to give a huge advantage to his players. Your units become stronger to counter your opponent's possible strategy of getting a trigger to increase his or her vanguard's power. Join Marshal General of Surging Seas, Alexandros in planet Cray's Alliance Army!

Card Rating: 5 out of 5