Her new song will certainly hit more than 2 million copies.
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] When this attacks a vanguard, you may pay the cost. If you do, Soul Charge (1), choose one of your «Bermuda Triangle» rear-guards, return it to your hand, and this unit gets [Power]+5000 until end of that battle.
[CONT](VC):If you have a card named "Shiny Star, Coral" in your soul, this unit gets [Power]+1000.
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Sadly, Aurora Star, Coral's limit break skill is very disappointing by itself. Unlike most 5,000 limit break boosts, Aurora Star, Coral's limit break has a cost of 2 counter blasts for the 5,000 power boost and to return one card from the field to the hand. Her limit break skill gives the player multiple options on changing their field. They make offensive or defensive changes. A player can return a trigger unit or a perfect guard from the field to the hand. Her limit break would have been better if it was the typical free 5,000 power boost, and her return ability was a separate skill.
However, her limit break is best used in strong combos with Girls' Rock, Rio and PR♥ISM-Image, Vert. PR♥ISM-Image, Vert's break ride skill and Aurora Star, Coral's limit break can be a great combo. Now a player can return three cards from the field to the hand and draw a card. Another good card to use with Aurora Star, Coral is Girls' Rock, Rio. She will soul charge one card and draw one card. That's decent draw power at a price.
In conclusion, Aurora Star, Coral is a very beautiful card! However, her limit break by itself is pretty weak. However, most units with the 5,000 power boost limit break do not require a cost. She would be a better card if her bounce skill was a separate skill from her limit break. She needs Girls' Rock, Rio and PR♥ISM-Image, Vert to make her limit break skill stronger and more useful.
Card Rating: 3.5 out of 5