This is the final judgement. Terminal Maelstrom!
[AUTO](VC) Limit Break 5 (This ability is active if you have five or more damage):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, until end of that battle, this unit gets [Power]+5000, and your opponent cannot call grade 1 or greater units to (GC) from his or her hand.
Last week we took a look at the Aqua Force's commander Blue Storm Dragon, Maelstrom. Maelstorm is back this week for another review. Blue Storm Supreme Dragon, Glory Maelstrom is Maelstrom's true form. This legendary creature's true form makes it one of the most powerful creatures on Cray. It's a terrible dragon and you do not want to cross its path.
[CONT](VC):If you have a card named "Blue Storm Dragon, Maelstrom" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)
Blue Storm Supreme Dragon, Glory Maelstorm is one of the most broken cards in the game. His Ultimate Break breaks the game's rules. Glory Maelstorm sends fear into grade 1 and grade 2 units. An opponent cannot block attacks with grade 1 and grade 2 units. Perfect guards are useless than Glory Maelstorm. An opponent's only options are trigger units. That is a very tall stand to order. Having every guarding option available is a key component in Cardfight!! Vanguard. Losing one let alone two options is very crippling.
Furthermore, Glory Maelstorm is a pain in the late game. Trigger units have higher shield power than most cards. However, Glory Maelstorm forces intense pressure in the late game. Glory Maelstorm is able to generate a lot of power. Deck Sweeper's boost combined with Glory Maelstorm's skill will give the dragon 28,000 power. An opponent is forced to over guard at this point in the match and will lose a lot of hand advantage. Most deck's vanguards have either 11K or 13K power. An opponent must guard with at least three cards from his or her hand. Don't forget that there are only sixteen triggers in a deck. You will not be able to draw all of them. Your options can be drained fairly quickly. Glory Maelstorm needs to be defeated quickly after it's Ultimate Break's first activation before it drains an opponent's defenses. The Ultimate Break's cost is very cheap and can be used multiple times. It would be extremely difficult to defend against multiple attacks with the Ultimate Break online.
Finally, while the skill is very broken, it is not without a flaw. An Ultimate Break requires five damage to activate it. Playing with five damage is very risky because your back is against the wall. One more damage and it is a game over. If a player can defend his or her with five damage, then he or she can eventually wear out the opponent.
In closing, Blue Storm Supreme Dragon, Glory Maelstorm is a powerful card and a major upgrade from its previous form. Glory Maelstorm's Ultimate Break literally breaks the game. It is too powerful because it greatly restricts an opponent's ability to guard while it is also able to swing powerful attacks. The skill can quickly drain an opponent's hand and options. You do not want to fight against Glory Maelstorm's Ultimate Break more than twice.
Card Rating: 4 out of 5
Labels: Aqua Force, Cardfight!! Vanguard, Unit of The Week