Friday, June 30, 2017

Unit of The Week: Guard Leader of Sky and Water, Ihoannes

The youth challenges the waves with a gem in hand. 
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO] Generation Break 1:[Counter Blast (1) & Choose a face-down G guardian from your g zone, and turn it face up] When this unit is placed on (GC), you may pay the cost. If you do, choose up to five of your rear-guards, until end of turn, they get "[CONT](RC):Resist" & "[CONT](RC):This unit cannot be hit.", and this unit gets [Shield]+5000 for each chosen unit.
Guard Leader of Sky and Water, Ihoannes is the best and only good G-Guardian for Aqua Force. Good is an understatement. She is magnificent! The previous G-Guardians from Aqua Force were not very good. Both cards were restricted by Wave. Guard Leader of Sky and Water, Ihoannes does not have limitations brought forth by Wave. She forces on protecting the vanguard and rear-guards.

Guard Leader of Sky and Water, Ihoannes's skill give Resist to all rear-guards, they are unable to be hit, and her shield gains $5,000 power for each chosen unit. A full field boosts her shield to 40,000! Your vanguard's shield will be 50,000 or greater. This powerful shield is able to fend off most attacks. Only a handful of units are able to surpass a shield of  this magnitude.

Furthermore, you are able to protect your most important rear-guards from your opponent. This is very important because Aqua Force heavily depends on its rear-guards to set up its combos. The formation must attack in the correct order to fully utilize every skill. Tidal Assault and Magnum Assault are key pieces to your strategy. Wise opponents would attempt to retire essential units to a Aqua Force's formation. Guard Leader of Sky and Water, Ihoannes denies all hope of removing the essential units.

However, Guard Leader of Sky and Water, Ihoannes requires Generation Break 1. You are not able to play this card if you go first in most games. You want to go second to get the first Stride and this is only if your opponent is not locked on a grade less than three. Your first Stride will enable your Generation Break. Then, you may proceed to play Guard Leader of Sky and Water, Ihoannes as your G-Guardian.

Overall, Guard Leader of Sky and Water, Ihoannes is the perfect G-Guardian for Aqua Force. Every Aqua Force deck needs to have this card in it. Guard Leader of Sky and Water, Ihoannes has all the benefits that Aqua Force needs to be successful. She is the only effective G-Guardian in the entire clan. She does not rely on Wave for its skills. Your rear-guards gain much needed protection from your opponent's attacks and skills. Her shield has the potential to become 40,000 with a full field. Defend the vanguard and rear-guards with Guard Leader of Sky and Water, Ihoannes!

Card Rating: 5 out of 5

Saturday, June 24, 2017

Unit of The Week: Enma Stealth Rogue, Mujinlord

Intended resentment...... Be cleansed before my spell. 
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
Domination-[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone with the same card name as this unit, and turn it face up] Choose up to the same number of any rear-guards as the number of face up cards in your G zone, and they get [Power]+4000 until end of turn. Dominate all of your opponent's chosen units as [Stand], and each of those units attack your opponent's vanguard. (You pay the cost to use its abilities as well)
Nubatama is sitting on top of Cardfight!! Vanguard. I never thought I would say such a powerful statement. Nubatama has finally arrived as the best clan in Cardfight!! Vanguard in the current format. Their rise is all thanks to domination and one of its signature cards Enma Stealth Rogue, Mujinlord. The new keyword domination has changed the game's landscape. We have not encountered a game changing ability since Lock.

Enma Stealth Rogue, Mujinlord's skill dominates the same number of an opponent's rear-guards as the number of face G-Units in your G Zone. These units gain 4,000 power, stand, and attack your opponent's vanguard. Mujinlord is an ideal card to play during the late game. You should have many face up G-Units by the time Mujinlord enters the field. Expect to at least dominate a few rear-guards. The additional power to the rear-guards gives the opportunity to hit the opponent's rear-guard before your battle phase.

His potential is not limited by copies face up in the G Zone. All G-Units apply to Mujinlord's wide range of dominating rear-guards. I would play a G-Unit or G-Guardian with the ability flip any G-Unit face up for my first G-Unite in every game. Jinx Stealth Fiend, Zashikihime is a good option to use to flip a G-Guardian face up in the G-Zone. You will gain two face up G-Guardians after guarding your vanguard. I will have least three face up G-Units while Enma Stealth Rogue, Mujinlord's skill is in effect.

Finally, you have the option to use your oponent's rear-guards' skills. This is very scary in certain matchups. Every clan has cards with skills that allow you to draw a card if its attack hits a vanguard. Battle Siren, Nicoletta is one of the best examples from Aqua Force. Her Generation Break allows a player to draw a card if her attack hits a vanguard and her skill does not have a cost. You can use your opponent's cards to draw free cards! Units under domination are considered your units. You receive the benefits from their skills!

Overall, Enma Stealth Rogue, Mujinlord is one of the strongest G-Units ever created up to this date. His potential to dominate up to five opposing rear-guards is a huge advantage. You can attack your opponent eight times in a single combat. Two turns and combat with him can nearly guarantee victory. His skill is too overwhelming for two consecutive turns. Dominate the competition with Enma Stealth Rogue, Mujinlord!

Card Rating: 5 out of 5

Saturday, June 17, 2017

Unit of The Week: Little Great Sage, Marron

Guide the hero, protect the king. A sage is a person who can do both. 
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[AUTO]:[Soul Blast (1)] When this unit is placed on (GC), if you have a vanguard with "Alfred" or "Blaster" in its card name, you may pay the cost. If you do, search your deck for up to one grade 1 or greater card, call it to (GC), and it gets [Shield]+5000 until end of that battle. Shuffle your deck.
Marron has been one of the key cards in the Royal Paladins and once with the Gold Paladins. He has always been a grade 1 card with skills to support his archetype. He has now grown into a power grade 4 unit known as Little Great Sage, Marron! Blaster Blade and Alfred received new offensive support and now they have a second G-Guardian for their archetype. Their longtime friend returns to be on the defensive side of the game

Little Great Sage, Marron's defensive skill superior calls one grade 1 or greater card from the deck and calls it to the guardian circle. The new unit also gains 5,000 Shield to strengthen your defenses. Marron and your new unit will at least create a 25,000 shield together. This is a very good shield against many decks. Many decks are now able to generation huge numbers at a moment's notice. You will need a great defense in every deck. Little Great Sage, Marron is Blaster Blade's and Alfred's second option.

Furthermore, Little Great Sage, Marron's skill can superior call particular Perfect Guards to the guardian circle to negate attacks. You can bypass powerful cards with abilities that prevent you from calling grade one units from your hand to the guardian circle. Your perfect guard is being called from the deck and not the hand. This ability does not work with most Perfect Guards from Cardfight!! Vanguard G because they can only be activated from the hand. Flash Shield, Iseult is one of your best options for a classic Perfect Guard. She was reprinted as a single R in Vanguard & Deletor. She should not be too expensive.

Finally, you can continue to strengthen your defenses if you do not use a Perfect Guard. Alfred has a few options to generate a stronger defense. Knight of the Gale, Hudiplus is a great defensive rear-guard if Alfred is your vanguard. He can intercept opponents' attacks from anywhere on the field and provide a 15,000 shield. Your shield can extend to 40,000 with Knight of the Gale, Hudiplus, Little Great Sage, Marron, and the unit from Marron's skill.

Overall, Little Great Sage, Marron is a good card to play at one or two in Blaster and Alfred decks. My defensive strategy is play two copies of Great Flash, Iseult and Little Great Sage, Marron. Both cards are for different opponents. I would rather play two copies of each card then limit myself to only playing a full set of one card. A Blaster and Alfred deck only needs four G-Guardians so that is why I am limiting my G-Guardians to four cards in the extra deck. Defend the hero and king with Little Great Sage, Marron's elite defense!

Card Rating: 4.5 out of 5

Saturday, June 10, 2017

Unit of The Week: Holy Seraph, Altiel

The light of an angel with bring out the shine from dark, sealed past too. 
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC) Generation Break 3:[Counter Blast (1)] All of the units in your front row get [Power]+2000 until end of turn.
Rescue-[AUTO]:[Counter Blast (1) &; Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, choose up to the same number of cards from your damage zone as the number of face up cards named "Holy Seraph, Altiel" in your G zone, heal them, choose one of your vanguards, and for each damage healed with this effect, deal one damage. (Perform a damage check. Triggers will also activate)
I pulled a lot good cards last week at my local card shop. Holy Seraph, Altiel was one of the best cards from last Saturday. My collection lacks Angel Feathers of higher rarity. It was nice to finally pull my second RRR Angel Feather. Rin Hashima plays Holy Seraph, Altiel as her ace card in Cardfight!! Vanguard G Next.

Holy Seraph, Altiel demonstrates the full potential of Angel Feather's signature ability Rescue. Her skill heals the same amount of cards as face up Holy Seraph, Altiel in the G Zone and deals one damage for each card healed by this effect. You can perform up to three damage checks with her skill before heading to combat. Triggers will activate for each damage check. You can apply Critical Triggers' extra damage to Holy Seraph, Altiel and provide the power to the rear-guards. Draw triggers have a lot of potential in this deck. You can draw extra cards sooner than normal.

You can furthermore manipulate the damage zone with Black Shiver, Gavrail as your grade 3 vanguard and heart. Use  Black Shiver, Gavrail's skill to place a unit on the field that you want from the daamge zone. Your formation gains a key card from the damage while the remaining cards will be recovered. You will also have a fresh set of face up units to superior call on your next turn with  Black Shiver, Gavrail.

Finally, many rear-guards benefit from cards being placed into the damage zone. You can create powerful columns with your rear-guards. Nurse of Broken Heart is one of the best rear-guards to have on the field alongside Holy Seraph, Altiel. Her skill gives 2,000 power to herself and your vanguard when a card is placed into the damage zone. You are gaining powers from skills and Triggers simultaneously.

Overall, Holy Seraph, Altiel is one of the best G-Units with Generation Break 3 and belongs in every Angel Feather deck. Her Rescue ability is too good to pass for another card. There is a lot of potential to check triggers and activate cards' effects after performing damage checks. Nurse of Broken Heart and Holy Seraph, Altiel are a dynamic duo with awesome plays together. Holy Seraph, Altiel's perfect beauty will rescue your units and guide them to victory!

Card Rating: 5 out of 5

Monday, June 5, 2017

News: Mega Man Legacy Collection 2


Capcom officially announced the newest MegaMan game! MegaMan, Bass, and ProtoMan are return in Mega Man Legacy Collection 2. Mega Man Legacy Collection 2 features MegaMan 7, MegaMan, 8, MegaMan 9, and MegaMan 10! This will be the first home release for MegaMan 9 and MegaMan 10. Both games were originally released as DLC games. The extra content from online for MegaMan 9 and MegaMan 10 will be included!

The game also features stage remixes to challenge your skills! Leaderboards appear to be an online feature to showcase the best players for every stage. A museum of MegaMan history has cool facts about the Classic Series. A music player has our favorite themes from every stage from the four games!


Capcom sends MegaMan Legacy Collection 2 to PlayStation 4, Xbox One, and PC on August 8th, 2017. The original MegaMan Legacy Collection was also released on the Nintendo 3DS. I am keeping my fingers crossed for a release on the Nintendo 3DS.

Saturday, June 3, 2017

Unit of The Week: Holy Divine Knight, Gancelot Peace Saver

The solitary knight carries out his ideals to the extreme, to establish perpetual peace. 
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):When this unit attacks, if you have a heart card with "Alfred" or "Blaster" in its card name, Counter Charge (1), until end of that battle, this unit gets drive+1, and then, if you have a face up card in your G zone, this unit gets [Critical]+1.
[CONT](G Zone):During your turn, if this card is face up, all of your rear-guards with "Blaster Blade" in its card name get "[CONT](RC):Resist".
Grancelot has finally returned to Cardfight!! Vanguard. He was originally a grade 3 vanguard with only 9K power. Later, he returned as a Gold Paladin with the Liberators. He has now returned as the powerful Holy Divine Knight, Gancelot Peace Saver! All of his incarnations have skills to assist units with Blaster Blade in their names. Holy Divine Knight, Gancelot Peace Saver provides further support for Blaster Blade Exceed.

Holy Divine Knight, Gancelot Peace Saver's skill Counter Charges one card in the damage zone, he gains quadruple drive, and gains one critical if you have a face up card in your G-Zone. The first two effects are the best features. You gain two important resources without paying a cost. The additional drive check adds one more card to your hand and is another opportunity to check a trigger. You have two options to achieve the additional critical. You can either play a G-Guardian before your turn or wait to play him for your second G-Unit in the game.

The second skill shows its benefits in the late stages of games. If Holy Divine Knight, Gancelot Peace Saver is face up in the G-Zone, the skill grants all rear-guards with Blaster Blade in their names resist during your turn. Blaster Blade is able to avoid effects that could retire him from the field. Flame Wing Steel Beast, Denial Griffin cannot stop Blaster Blade alone. Your opponent must choose a different G-Guardian or use more cards to block the attack.

Finally, his second skill's purpose is to enable Divine Knight King, Alfred Holy Saver skills. Blaster Blade can perform a Twin Drive as a rear-guard and he needs protection from certain decks. Your Blaster Blade is guaranteed to perform Twin Drive. Your opponent is unable to use skills to remove him from the field during your turn. I would not want to lose such a precious advantage.

Overall, Holy Divine Knight, Gancelot Peace Saver is one of the most essential cards for a Blaster Blade deck. He continues the tradition of Gancelot to support units named Blaster Blade! All of his abilities are so powerful that I cannot pass them for another card. Every ability gives advantages to you without paying a cost for these abilities. Relive the Royal Paladins' glory days with Holy Divine Knight, Gancelot Peace Saver!

Card Rating: 5 out of 5